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MonCler Genius AR Experience | Rewind (2018)

To mark the launch of Moncler Genius, Rewind developed a unique AR Experience to accompany the limited edition Moncler Genius Book. Developed in Unity, it features nine unique chapters, each posing distinctive challenges to create.  More information can be found here.

 

Responsible for:

- Designing Solutions for how Art will be created per chapter.

- Management of Scene Layouts and Animation Sequences.

- Sculpting, Texturing, and Shading of Ice featured throughout chapters.

- Creation of Complex Shaders. 

- Optimization across all chapters, including Frame-Rate and App Size.

- Lighting, Look-Development, and Colour Grading across all chapters for Final Image.

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