Ghost In The Shell - VR Experience | REWIND (2017)
DIGITAL Environment & Lighting ARTist
A professional 3D Artist, with a talent for lighting and problem solving.
My first ventures into 3D were from studying Games Art and Design at University of Hertfordshire, it is here I developed a passion and specialization for lighting within game engines. During the final semester of studies I began working professionally at Rewind , lighting and developing the Look of BBC's Home - A VR Spacewalk which has won multiple awards. Rewind has now developed into an industry leader for immersive content using AR, VR, MR technology.
Since then I am now based in Amsterdam, Netherlands, working for Vertigo Games as an Environment / Lighting Artist. Projects have included, Star Trek: Bridge Crew, Assassin's Creed VR, and currently an unannounced AAA project.
As a 3D Artist my main focuses are in Lighting, Level Building, Colour-Grading, Look Development, and Visual Development. Whilst also possessing strong skills in Modelling, Texturing, and Scene Optimization.
Relevant Links:
Vertigo Games
Playerunknow Productions












